digitization undenäsgården
The purpose of the project is to gear the village more attractive to counteract relocation and instead develop the village with community, well-being, and quality of life.
About the project
The goal of the project is a digitized gathering place with newly installed technology. The activities include installation of a sound system, hearing loop, projector with accompanying screen, and simulator technology for e-sports. As well as workshops, test groups, and training in the technology for the associations.
digitization undenäsgården
We want to show with this investment that it is also possible to offer modern digital technology in
rural areas.
We want to enable the development of cultural life, theater, dance, and adapt the venue for digital activities. We want to make the community house accessible to everyone and provide opportunities for activity for the elderly, youth, and people with disabilities.
Project owner
Undenäsgården economic association
Have you read or heard about the project in the media? Please share with us: info@leadernvskaraborg.se
Funding
Granted leader support
656,999 kronor